PLAYNATION NEWS Star Wars: The Old Republic

Star Wars: The Old Republic - Entwickler Bioware gibt Patch-Notes für Version 1.0.1 bekannt!

Von Dennis Lehmann - News vom 24.12.2011, 20:04 Uhr
Star Wars: The Old Republic Screenshot

Der Community Manager AmberGreen gab nun im offiziellen Forum von Star Wars: The Old Republic, die 1.0.1 Patch-Notes bekannt. Der erste große Patch behandle große, schwerwiegende Fehler. Darunter fallen beispielsweise die Überarbeitung von fast allen Flashpoint-Instanzen, einigen Missionen und das Interface. Nach Angaben des Community Manager AmberGreen, würde es auf dem Planeten Taris zu keinen Perfomance-Einbrüchen mehr kommen. Ebenfalls wurden einige Spielfehler innerhalb Operationen beseitigt.

Der Public-Test-Server mit aufgespielten Patch 1.0.1, ist bereits auf der offiziellen Server-Status-Seite sichtbar, jedoch noch offline. Wann der Server hochgefahren wird, bleibt noch unbeantwortet. Die genauen Angaben des Patches folgen jetzt:

Classes and Combat:

Combat Bug Fixes

  •     Fixed a bug that could cause the global cooldown to display incorrectly in the UI.

Imperial Agent

Operative

  •     The tooltip for Acid Blade now displays the correct information.

Companion Characters:

Companions

Kira Carson:

  •     Fixed an issue that could cause Kira’s affection progression to become blocked.

Bug Fixes

  •     Companion Character dialogue now plays at the correct volume.

Flashpoints and Operations:

Mandalorian Raiders

  •     Crowd control immunity has been removed from several members of the Enemy Boarding Party.

Colicoid War Game

  •     An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

The Red Reaper

  •     Darth Ikoral now uses his abilities correctly.

Directive 7

  •     Mentor now resets correctly if he defeats the player group.  

Operations

Eternity Vault

  •     Fixed an issue that could cause players to instantly die when affected by Soa’s knockback.
  •     Turrets in Normal Mode no longer behave as turrets from Hard Mode.
  •     Players are now able to properly obtain loot from chests.
  •     The Ancient Pylons now spawn enemies at the correct intervals.

Karagga’s Palace

  •     Players no longer need to reset this Operation if they do not defeat Bonethrasher.
  •     Corrected an issue that caused some players to become stuck at the throne room door.
  •     Bug Fixes
  •     All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs:

Missions

Imperial

  •     A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
  •     General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

Bug Fixes

  •     Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players.

NPCs

Bug Fixes

  •     Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP:

Warzones

General

  •     Rewards for winning Warzones have been increased.
  •     Warzone completion rewards have been decreased.

Bug Fixes

Voidstar

  •     Corrected an issue that could prevent some players from entering the Voidstar.
  •     UI

Bug Fixes

  •     Fixed a bug that could prevent players from accepting pending mission rewards.
  •     Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
  •     Corrected an issue that could cause some auction expirations to behave incorrectly.
  •     The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
  •     Master Looter now works correctly for items being looted from chests.
  •     The server select screen no longer displays over the character select after being disconnected for being away.
  •     Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

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