PLAYNATION NEWS Operation Flashpoint 3: Red River

Operation Flashpoint 3: Red River - Patch 1.2 steht für den PC bereit! Update führt diverse Verbesserungen durch!

Von Dennis Lehmann - News vom 30.12.2011, 08:34 Uhr
Operation Flashpoint 3: Red River Screenshot

Für Operation Flashpoint: Red River wurde vor kurzem ein neuer Patch mit Versionsnummer 1.2 veröffentlicht. In Games for Windows steht dieser zum Download bereit. Der Patch verbessert unter anderem die Stabilität , die künstliche Intelligenz und deren Wegfindung. Ebenfalls bereitet das Update, dass ein oder andere Achievement für das "Valley of Death"-DLC vor. Die genauen Patch-Notes findet ihr in englischer Sprache am Ende dieser News.

Operation Flashpoint: Red River haben wir beinhart getestet und uns durch die Simulation geschossen. Schaut hier, falls ihr euch den Test durchlesen wollt.

Patch-Notes:

  • Improvements have been made to the multiplayer sessions.
  • Users should no longer be kicked out of multiplayer sessions at random points.
  • Improved stability after very long periods of gameplay.
  • Numerous gameplay fixes, tweaks and improvements.
  • Improvements to the physics system.
  • Physics related crashes when large explosions occur have been fixed.
  • Improved the vehicle physics and handling.
  • Improvements to the AI pathfinding.
  • We have addressed various issues with AI path finding and script logic
  • AI priorities system has been changed to reduce the occurrence of AI fireteam members walking in front of the player’s line of fire. Also when the AI has no option but to cross the users line of fire audio feedback is now given.
  • Improvement to the audio playback system.
  • We have included new audio mixes for the Humvee and helicopter. This will prevent in game speech being drowned out by the vehicle engine noise.
  • Changes made to the audio system to stop the audio dropping out mid way through missions.
  • Graphical improvements
  • Occlusion culling is now turned off for high end PC’s aiding performance.
  • Improvements have been made to the advanced graphics menu.
  • Improvements have been made to the character rendering system to prevent un-textured or low LOD characters being seen.
  • Numerous minor graphical issues have also been addressed.
  • Update to user_config for DLC achievements
  • This has been done to allow us to add 5 new achievements for the upcoming DLC “Valley of Death” DLC pack.
  • We have reduced the number of campaign checkpoints that the player can trigger in the experienced difficulty.

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