Hello Vianney! Do you want to introduce yourself to our readers, what do you do in the team?
Vianney Lecroart: Hello, I'm Vianney Lecroart, a 34 years old French guy. I have been working in the game industry for more than 10 years and on Ryzom for more than 6 years. Basically, I'm the handyman, the supervisor, the one who takes all the technical decision and lay the plans for the future of Ryzom, but I also help everybody who needs help, fix problem that have to be fixed and make everything that the other team needs to work better and easier: In short I am the CTO (Technical Director) of Ryzom.
What exactly is Ryzom and how is it different to other MMORPGs?
Vianney Lecroart: Ryzom is very different from other MMORPGs, for example on the following points:
THE GRAPHICS: Realistic weather effects like lightning and wind blowing through the trees, extensive day/night cycle and seasonal changes, which all add to the role play experience of our players. There are many players that will simply sit for a while on a hilltop to observe the world around them.
THE AI: The Artificial Inteligence (AI) of our MMORPG really makes the world come alive. Herds will migrate with the seasons; herbivores will come up to you in curiosity or follow you around. Carnivores actively hunt their prey (both herbivores and players).
THE ACTIONS: Ryzom's "actions" are composed of building blocks called bricks or Stanzas. With these bricks a player has great freedom in the construction of his actions; The player can use different actions depending on the composition of his team; For example, a healer can change his HP/stamina heal spell to give more stamina if there are tanks that use up a lot of stamina in their actions.